1. Select image
or
1. Paste byte array
x px
2. Image Settings
Only images file type are allowed
No files selected
0 – 255;
if the brightness of a pixel is above the given level the pixel becomes white,
otherwise they become black. When using alpha,
opaque and transparent are used instead.
Note: centering the image only works when using a canvas larger than the original image.
3. Preview
4. Output
Adds some extra Arduino code around the output for easy copy-paste into this example. If multiple images are loaded, generates a byte array for each and appends a counter to the identifier.
Adds some extra Arduino code around the output for easy copy-paste. If multiple images are loaded, generates a single byte array.
Creates a
First ASCII charactervalue is used only if a glyph identifier of length equal to 1 is not provided for each image. The value itself will be incremented by 1 for each glyph.
GFXbitmapFontformatted ouput. Used by a modified version of the Adafruit GFX library. GitHub project and example here. First ASCII charactervalue is used only if a glyph identifier of length equal to 1 is not provided for each image. The value itself will be incremented by 1 for each glyph.
If your image looks all messed up on your display,
like the image below,
try using a different mode.